Windows desktop application · version 4.5a

Review the match.
Train the pattern.

RONAVEMI turns evidence from a player’s own completed League of Legends matches into understandable reviews, several preparation options, and focused five-game training priorities.

Private pre-release. No public download. No Riot approval or endorsement is claimed.

CURRENT BUILD Private pre-release / Riot review
v4.5aCurrent build
Windows DesktopPlatform
Not activeLeague Client integration
Not activeRiot Sign On (RSO)
Not availablePublic download
Not distributedProduction API key
  • Completed-match analysis
  • Player-controlled decisions
  • Local-first data handling
  • Private Riot review build on request

What RONAVEMI does

Coaching after the game, preparation before the next one.

RONAVEMI is designed for self-analysis across a player’s own match history. It connects performance evidence to a manageable training focus without automating play or dictating a single decision.

01

Performance dashboard

Aggregated trends across completed matches, roles, and champions make longer-term patterns easier to see.

02

Match review

Death Coach and Fight Cluster views connect post-game situations to evidence and learning priorities.

03

Training blocks

Findings become reviewable five-game priorities instead of an endless list of generic tips.

04

Preparation options

Champion-pool and draft-preparation views present several static or aggregate options with context and risks.

Real v4.5a interface

A reviewer can inspect the complete product flow here.

Every image below was captured from the accepted RONAVEMI v4.5a Tk desktop interface at commit ce725389085f3252cb68207bafb46801929ca890, tag v4.5a. The current verified Windows build has SHA-256 AAC4C76ADB919419010C5BDB4AB2E7F417996BAB5FA3998DFB8535E565A6DC60. The isolated reviewer profile and all 45 matches are synthetic. No real Riot ID, PUUID, API credential, local path, or player data is shown.

Review evidence, not a public release. The production candidate remains private. There is no public executable or production key on this website. Full-resolution images open in a new tab.
Overview and detail profiles

From account-level orientation to an opened role and champion profile.

RONAVEMI v4.5a dashboard using a synthetic reviewer profile
01 · DashboardRecent and historical personal performance, role evidence, champion pool and a single training focus.
RONAVEMI local profile management using a synthetic reviewer identity
02 · Local profilesSeparate local histories, explicit private-test status and user-controlled privacy actions.
RONAVEMI role analysis screen
03 · Role analysisRole sample sizes, comparative performance and clearly scoped evidence.
Opened RONAVEMI Jungle role profile using synthetic reviewer data
04 · Opened role profile
Reviewer sees
An opened Jungle profile with role KPIs, played champions, matchups and completed games.
What it does
Aggregates the selected player's completed-match evidence for one role.
Player value
Makes role-specific patterns and sample strength easier to compare.
Integrity
Post-game evidence only; no live session or hidden opponent data.
RONAVEMI champion pool analysis screen
05 · Champion overviewPersonal champion history, role context, sample sizes and confidence.
Opened RONAVEMI Taliyah Jungle champion profile using synthetic reviewer data
06 · Opened champion profile
Reviewer sees
An opened Taliyah Jungle profile with personal KPIs, identity, strengths, risk and current focus.
What it does
Combines completed-match evidence with clearly separated champion knowledge.
Player value
Turns champion history into a readable, role-specific review surface.
Integrity
Sample limits remain visible; no alternative MMR and no automated action.
Preparation for the next game

Player-controlled options and a reviewable plan, without champion-select automation.

RONAVEMI next-game plan for a user-selected synthetic Taliyah and Viego scenario
07 · Next-game plan
Reviewer sees
A user-selected Viego matchup plan with a rule, goal, personal focus and 30-second preparation summary.
What it does
Turns existing personal evidence and champion knowledge into a pre-game learning plan.
Player value
Gives the player a small, reviewable focus for the next completed match.
Integrity
Preparation only: no live read, hidden data, automation or mandatory action.
RONAVEMI Quick Pick screen comparing a Taliyah and Viego matchup
08 · Quick PickPlayer-controlled selection with alternatives, matchup plans, risks and visible evidence limits.
RONAVEMI manual Ban Advisor using synthetic personal match evidence
09 · Ban Advisor
Reviewer sees
A manual Taliyah Jungle query, one optional ban, alternatives and the available evidence.
What it does
Ranks review options from the synthetic profile's completed-match evidence.
Player value
Helps the player make an informed choice while keeping confidence visible.
Integrity
User-triggered and optional; it neither reads live champion select nor performs a ban.
RONAVEMI manual Draft Assistant screen
10 · Draft AssistantOnly visible champions are entered manually. The app compares options; it does not automate champion select.
Completed data and traceable analysis

Riot match data becomes a local history, then inspectable evidence for analysis.

RONAVEMI completed match history containing only synthetic reviewer matches
11 · Match history
Reviewer sees
A filterable history of 45 synthetic completed matches and data-completeness status.
What it does
Provides the local evidence layer used by match, role, champion and coach views.
Player value
Lets the player find a match and trace later conclusions back to source data.
Integrity
Completed-match history only; no live-game tracking.
RONAVEMI completed match analysis with synthetic player names
12 · Completed-match analysisRetrospective teams, timeline evidence and post-game review using synthetic player labels.
RONAVEMI champion games and data evidence for the synthetic reviewer profile
13 · Champion games & data
Reviewer sees
The completed games behind Taliyah Jungle conclusions, with match and development evidence.
What it does
Exposes sortable source rows and comparable windows behind champion-level analysis.
Player value
Makes coaching statements auditable instead of presenting an unexplained score.
Integrity
Uses completed matches and preserves missing values; no hidden live data.
Development, intelligence and coaching

Long-term champion evidence, cross-account performance signals and concrete learning steps remain separate.

RONAVEMI long-term champion development view with an insufficient-trend notice
14 · Champion development
Reviewer sees
Champion-specific 10-game development windows and an explicit insufficient-trend state.
What it does
Compares equally sized completed-match windows only when the sample is sufficient.
Player value
Supports long-term improvement without turning a single match into a trend.
Integrity
Missing evidence stays missing; no causal claim or forced conclusion is created.
RONAVEMI Performance Intelligence view using synthetic reviewer evidence
15 · PIE performance intelligence
Reviewer sees
Cross-account signals, priorities, sample basis and explicit non-causal wording.
What it does
Consolidates recurring patterns across completed matches into evidence-ranked signals.
Player value
Helps the player select a learning priority before opening concrete Coach steps.
Integrity
Statistical association is labelled as association, not proof of cause or a command.
RONAVEMI coaching development screen
16 · CoachConcrete learning insights derived from the visible evidence keep uncertainty and non-causal boundaries explicit.
RONAVEMI five-game training plan
17 · Training planA measurable five-game block with a stored baseline and explicit re-evaluation.
Trust, provenance and controls

The product exposes data quality, source boundaries and its independent legal status.

RONAVEMI data and knowledge provenance screen
18 · Data & KnowledgeCompleteness, patch freshness and knowledge provenance are inspectable in the product.
RONAVEMI model validation screen using synthetic reviewer evidence
19 · Model validation
Reviewer sees
Patch-aware validation status, evidence coverage, case counts and explicit data-contract gaps.
What it does
Separates validated analyses from areas that require more evidence or revalidation after a patch change.
Player value
Makes the reliability and limits of derived coaching statements inspectable.
Integrity
No hidden or live data is inferred; incomplete contracts remain visibly incomplete.
RONAVEMI About and Legal disclosure dialog
20 · About & LegalIndependent-product status, local-first summary, source disclosure and legal links.

User flow

A deliberate, player-controlled workflow.

The current build is a private pre-release prototype. A controlled test profile and redacted demonstration package can be supplied to Riot through an agreed secure channel.

  1. 01

    Create a local profile

    The player enters their own Riot ID, platform, and region.

  2. 02

    Load permitted data

    The player deliberately retrieves account, rank, completed-match, and timeline data through documented Riot API flows.

  3. 03

    Review evidence

    Dashboard, match review, and coaching views explain supported patterns; unclear evidence remains labelled as unclear.

  4. 04

    Choose a training focus

    RONAVEMI suggests reviewable priorities and several preparation options. The player makes the final decision.

  5. 05

    Control local data

    The player can inspect source and freshness information, export profile data, reset derived coaching data, and delete local match or profile data.

Planned Roadmap — Subject to Riot Review

Current functionality and future plans remain explicitly separate.

The items below describe direction after v4.5a. They are not presented as current functionality and may change based on technical feasibility, Riot review, and applicable policies.

CURRENT · v4.5a
  • Private pre-release / Riot review
  • Windows Desktop
  • League Client integration: Not active
  • Riot Sign On (RSO): Not active
  • Public download: Not available
  • Production API key: Not distributed with the application
PLANNED · v4.6

Live Companion Intelligence Foundation

  • Optional, Riot-disclosed League Client / LCU integration
  • Post-game LP change capture
  • Exact match-to-LP association where technically available
  • RSO where required and available or approved by Riot
  • Explicit user opt-in and transparent data sources

No hidden opponent information and no automated gameplay decisions. These features are not part of v4.5a.

PLANNED · v4.7

Second Screen

  • Matchup preparation and champion power spikes
  • Objective preparation and personal training focus
  • Situational educational guidance

Second Screen is intended as an information and learning tool, not as an automated shot-caller. It will use only information permitted by Riot rules and available to the player.

PLANNED · v4.8

Replay & VOD Integration

  • Connect post-game Coach and PIE insights to replay or VOD situations
  • Find relevant situations faster for post-game learning
  • No live-game manipulation
PLANNED · v4.9

Public Release Preparation

  • Stability and performance review
  • Compliance re-audit and security/distribution readiness
  • Installer and update review
  • Final public-release gate
PLANNED · v5.x

Multi-Platform Expansion

Only after a stable Windows version and the required release gates: Web, tablet, Android, iOS, and optional multi-device synchronization.

Planned features may change based on technical feasibility, Riot review and applicable policies. Planned features are not presented as current functionality.

Game integrity

Clear boundaries by design.

RONAVEMI supports

  • Post-game learning from completed matches
  • Longitudinal self-analysis
  • Static and aggregate preparation context
  • Multiple evidence-backed options

RONAVEMI does not

  • Automate gameplay or champion select
  • Reveal hidden players or unknown session data
  • Calculate an alternative MMR or ELO
  • Dictate one mandatory player decision

Data and sources

Local-first, transparent, and gated.

Version 4.5a has no RONAVEMI cloud account, cloud synchronization, telemetry, advertising, or tracking. Profiles, Riot identifiers, completed-match data, timelines, training history, and derived analytics are stored under the user’s Windows account.

Riot data

The private prototype uses Riot Account-v1, Match-v5, League-v4, a Summoner-v4 compatibility fallback, and Riot Data Dragon. Active requests use HTTPS.

API-key handling

A development key entered for private testing is held in process memory for that session and is not intentionally persisted. A production secret will not be embedded in the desktop client.

OP.GG gate

The private development build can consume labelled, aggregated OP.GG metadata. Written permission for public use has been requested from OP.GG and is pending. The integration will be replaced or removed before public distribution if that permission is not obtained.

CURRENT · v4.5a

Current data-access boundary

  • No active LCU connection
  • No active RSO
  • No live companion and no post-game LP capture through LCU
  • No hidden opponent information
  • No automated control of the game
PLANNED · earliest v4.6

Future Riot-reviewed access

LCU would be used only for disclosed use cases such as post-game LP capture, precise match-to-LP association, and any other Riot-compliant companion functions. RSO would be used only if required and available or approved by Riot.

Contact

Reviewer or privacy question?

RONAVEMI is operated by Joel Standhaft, an individual developer in Germany. Missing postal operator details remain subject to legal review and have not been invented.

joelst01@yahoo.de